NIWOBlog

NIWO Blog

Reaching Chinese players through creators

Guides to the platforms, honest comparisons of how campaigns are priced, and notes on what we are building. Written for studios bringing a game to China.

Product update

Product Update: Autosave, Edit Approvals and Studio Support Tickets

What shipped on NIWO in recent weeks: campaign autosave, an approval flow for edits to live campaigns, studio support tickets, asset links for creators and English CSV exports.

·4 min read
Comparison

Performance Based Campaigns and Flat Fee Sponsorships: Choosing a Model

An even handed comparison of performance based creator campaigns and flat fee sponsorships for game marketing, including where each model is the better choice.

·6 min read
Guide

What Creator Campaigns Cost: Understanding CPM for Game Marketing in China

How to think about cost per thousand views for game creator campaigns in China: what effective CPM includes, why flat fees hide it, and how to work out a rate for your own campaign.

·8 min read
Comparison

Douyin, Bilibili and Rednote: Which Platform Fits Your Game?

A side by side look at Douyin, Bilibili and Rednote for game marketing: formats, audiences, what each platform rewards, and how to decide where your game belongs.

·7 min read
Guide

How to Market a Game in China: A Practical Guide for Western Studios

A practical guide to marketing a game in China: which short form platforms matter, how creator content actually drives wishlists, and what Western studios usually get wrong on the first attempt.

·9 min read
Comparison

Covering the West and China: Running Creator Campaigns in Both

How a global creator strategy actually splits: which platforms cover which markets, what carries over between them, what does not, and how to budget across both.

·7 min read
Comparison

Creator Marketing Platforms for Games: Lurkit, creators.gg, Jestr and NIWO

An honest comparison of four creator marketing platforms for games: what Lurkit, creators.gg, Jestr and NIWO each do, which platforms and regions they cover, and how to pick between them.

·8 min read
Guide

Preparing a Game for a Creator Campaign: Assets, Keys and Store Links

What to have ready before launching a creator campaign: footage, keys, store links and the small details that decide whether creators pick your campaign up.

·7 min read
Product update

Product Update: Creator Verification, Announcements and Direct Messages

What shipped on NIWO: verified creator badges, campaign announcements from studios, a direct line from creators to the studio running a campaign, and screenshot proof on submissions.

·4 min read
Guide

How to Write Campaign Guidelines Creators Will Actually Follow

Campaign guidelines that get followed are short, specific and mostly about what must not happen. A practical structure for game studios briefing creators.

·6 min read