Blog

niwo Blog

Reaching Chinese players through creators

Guides to the platforms, honest comparisons of how campaigns are priced, and notes on what we are building. Written for studios bringing a game to China.

中文版:中国平台营销指南

Featured article

Rednote as a Free Marketing and Sales Platform for Steam Indie Games

A live case study on LinkedIn: we published a trailer for the indie horror game Saraab: Beyond The Veil on Rednote and broke down the first 24 hours, including who watched, where the traffic came from and what to fix in the content.

·On LinkedIn·Read the article ↗
Product update

Introducing the niwo Affiliate Program: Earn by Sharing niwo

niwo now has an affiliate program. Creators earn points for inviting creators, and approved partners earn by introducing studios or linking to niwo.

·4 min read
Product update

New: Case Studies, Starting with Enginefall's 1.7M Views in China

niwo now publishes case studies from real campaigns. The first covers Enginefall: 1.7M+ views across Douyin, Bilibili and Rednote, and 100K+ Steam wishlists.

·5 min read
Guide

Douyin Game Promotion: A Practical Guide for Game Studios

How game studios promote a game on Douyin: how the feed works, what makes a clip travel, why creators beat brand accounts, and how to run a campaign.

·7 min read
Guide

Advertising a Game on Bilibili: How Studios Reach Core Gamers

How to advertise a game on Bilibili: what makes the platform different, the formats that work for games, how creators build trust, and how to run a campaign.

·7 min read
Guide

Rednote Game Marketing: A Guide for Game Studios

How game studios market on Rednote (小红书): how search driven discovery works, what kind of posts perform, which games fit, and how to run a creator campaign.

·6 min read
Guide

How Much Does Game Influencer Marketing in China Cost?

What a game influencer campaign in China really costs: the budget parts, how flat fee, agency and pay per view pricing compare, and a worked example.

·8 min read
Guide

How Creator Payouts Work on niwo: From Your Budget to RMB

How money moves on a niwo campaign: what you are invoiced, how views become payouts, the caps that protect your budget, and how creators are paid in RMB.

·6 min read
Product update

Product Update: Autosave, Edit Approvals and Studio Support Tickets

What shipped on niwo: campaign autosave, approvals for edits to live campaigns, studio support tickets, creator asset links and English CSV exports.

·4 min read
Comparison

Performance Based Campaigns and Flat Fee Sponsorships: Choosing a Model

An even handed comparison of performance based creator campaigns and flat fee sponsorships for game marketing, and where each model is the better choice.

·6 min read
Guide

What Creator Campaigns Cost: Understanding CPM for Game Marketing in China

How to think about cost per thousand views for game creator campaigns in China: what effective CPM includes, why flat fees hide it, and how to set a rate.

·8 min read
Comparison

Douyin, Bilibili and Rednote: Which Platform Fits Your Game?

Douyin, Bilibili and Rednote compared for game marketing: formats, audiences, what each platform rewards, and how to decide where your game belongs.

·7 min read
Guide

How to Market a Game in China: A Practical Guide for Western Studios

A practical guide to marketing a game in China: which platforms matter, how creator content drives wishlists, and what Western studios get wrong first.

·9 min read
Comparison

Covering the West and China: Running Creator Campaigns in Both

How a global creator strategy splits: which platforms cover which markets, what carries over, what does not, and how to budget across both.

·7 min read
Comparison

Creator Marketing Platforms for Games: Lurkit, creators.gg, Jestr and niwo

An honest comparison of four creator marketing platforms for games: what Lurkit, creators.gg, Jestr and niwo do, where they cover, and how to choose.

·8 min read
Guide

Preparing a Game for a Creator Campaign: Assets, Keys and Store Links

What to have ready before launching a creator campaign: footage, keys, store links and the small details that decide whether creators pick your campaign up.

·7 min read
Product update

Product Update: Creator Verification, Announcements and Direct Messages

What shipped on niwo: verified creator badges, studio announcements, a direct line from creators to studios, and screenshot proof on submissions.

·4 min read
Guide

How to Write Campaign Guidelines Creators Will Actually Follow

Campaign guidelines that get followed are short, specific and mostly about what must not happen. A practical structure for game studios briefing creators.

·6 min read